11-08-2015, 05:11 PM
It currently is the wizards only method of survival. They start with no id, meaning unless they can mug someone, which is surprisingly difficult as a wizard, they're restricted to the main hallways without phaseshift, and a trapped otherwise with phase shift. They're also extremely visible and will be ruthlessly hunted down by securitrons and guardbuddies. I've actually had way too many wizard rounds end because I can't lose the damn things, even with phase shift. Then again, I've only played wizard... maybe 10 times or so spread out in time over a year, so I'm not very good at it.
Either way, I say it's fine as it is.
Either way, I say it's fine as it is.