10-23-2015, 11:26 AM
When I threw out the pylon thing, I didn't mean the Wizard should HAVE to guard it. The wizard would be as powerful as they already are without them, but with them around they get stupidly powerful as their cool downs get shorter. Gives a bit of progression beyond gathering up tools and gear on station.
That way, a wizard makes a pylon and either gets a buff, or a bit of time to catch their breath while the crew focuses on demolishing it instead of chasing the wizard. It's win/win for them.
That way, a wizard makes a pylon and either gets a buff, or a bit of time to catch their breath while the crew focuses on demolishing it instead of chasing the wizard. It's win/win for them.