10-22-2015, 05:33 PM
Not really a fan of pylons, I don't get why people are so into them. I guess they want to see the corruption mechanic back in some way, but it feels too much like the other obvious antag modes. Nuke and blob are more or less dependent on the same general idea of 'protect these points or you lose', but nuke teams have heavy armor and teamwork on their side and the blob is naturally bulky, so those two are fairly suited to playing defensively. It feels rather odd to tie the wizard, an antagonist based around high mobility, around the same kind of defensive play as those two modes.
I would be entirely fine with pylons if they were invincible but otherwise functionless objects the wizard could place to annoy people, though.
I would be entirely fine with pylons if they were invincible but otherwise functionless objects the wizard could place to annoy people, though.