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A serious Wizard thread.
#2
Wizard mode could be more balanced and diversified, for sure.

I agree that there are basically the two main modes at current: Creative and impotent, Destructive and bland. You can also be totally defensive and be nearly invulnerable to anything but trickery and luck. I'd like to see a change, but at current I don't have any ideas that wouldn't just increase the mode count by one or two, which wouldn't really solve the problem.

I kinda wish we worked on a system that limited spell usage; not spell availability. A mana system, or a system like DnD wizard. Right now I guess the wizards work more like DnD sorcerers, funnily enough.
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