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Make Scientist into a bunch of different jobs.
#10
Sounds logical. It'd probably end in people hacking the doors between departments, similar to how people break down that table in chem/pharm every round.

As for why science is the way it is; it probably has to do with the amount of coders who mained scientists. It's also probably more fun to code and make stuff for science than, say, mining, or the chaplain. Science holds the most puzzles. It holds the endgame. I started out avoiding science like the plague but wound up floating over there when when I got bored of playing careless whisper as a drunken, one armed monkey wearing a dress (it took a while).

Below is just fluff opinions on science jobs:

Toxins: Used to make bombs. Literally no other reason for toxins. Not even the engine. There is nothing this department can do for engineering that engineering can't handle. You need that burnmix lit ASAP. Like, 2 mins in if you can help it. Waiting on a scientist would be murder for engineers.

Telsci+Artlab: Could be standalone if paired with artlab. Low level telsci is looting z1 and z3. High level telsci is looting z2 and solarium. It's basically all about the loot in the end.

Chem: Low level chem is very easy to learn. Heals: get a 100u beaker. Aluminium+2xHydrogen+2xOxygen+Sulfur makes 40u Styptic Powder, isolate the styptic then remove 10u of it. Then add 30 Carbon. Eject the beaker and add 30u of clean blood, which gives you 90u of synthflesh. Takes about 30 seconds. Kills: Sugar+Mercury+Lithium makes Space Drugs. Spacedrugs at 674k makes Neurotoxin. You can smoke it by making smoke powder: Iron+Oxygen+Hydrogen makes stabilizer, which keeps it from smokin in yer face. Potassium+Phosphorous+Sugar makes Smoke Powder that smokes when heated to 374k. You can make this into a grenade by adding 30 of the Neurotox and 20 of the Smoke Powder to a 50u beaker, then heating it to around 350-360k. Then you attach a timer/igniter assembly to the beaker. That's it. There are better or worse (depending on how you look at it) things you can make, naturally, but the simple things go far. I don't understand why it's viewed as hard. That being said, lots of small, oft used chems could use a poster on the wall. Like diethylamine and acetone, for instance.

I'm still in favor of giving chem access to MDs. Captain Goon, if you seek peace, if you seek prosperity for the Station and Nanotrasen, if you seek liberalization, come here to this gate. Mr. Goon, open this gate. Mr. Goon, tear down this table!
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