10-08-2015, 09:21 PM
After a discussion with Torack I have found out about game modes such as cult (to my knowledge this was removed due to bad gameplay and dumb exploits?) which he says I am dangerously close to with my idea. The whole point of this topic was to get feedback from people on how to make it viable as a game mode that could actually work. I mean yeah its got a lot of culty aspects like 'converting the unbelievers' or whatever but honestly I was just using that terminology to try to sell the idea a bit better. and like I said earlier I didn't want this to be a pure antag 'buzz buzz shit lords the bees are here to kill you all' scenario but more of a vigilante or idk rogue-ish group? a group that has its own agenda and doesnt necessarily want to take over the station or kill innocent people as a main objective. anyway this was just a five minute back of the hand scrawling idea and I didn't really have high hopes anyway. thanks for your input.