Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
The New Nuke (It'll be around forever, eh eh eh)
Vitatroll Wrote:Popular opinion is that the round should end when all nukeops are dead and the nuke is destroyed/unused. Hell, a lot want to go even further and have the round end when the nuke is destroyed. These aren't snap reaction to change anymore, it's just how people think.

Blob mode could be continued after station-victory. Those can end in a few minutes with little to no station damage depending on who does what. Nukeops? Sec, Engineering, or Reasearch; one of these vital areas will be thoroughly roughed up. A lot of active players dead with generally no hope of (I dnr, so no salt here) revival. What you're often left with is a mostly apathetic group of people on a dying station that do nothing but wait until somebody calls the shuttle. Whee.

Ugh. I left this post open while I went to do stuff for a while.

As said before sometimes no one even tries to stop the syndies cause if they win that means the round will end. Last week when I was a syndie we had to armed the nuke at RD central hub and the only people who came to stop us was the detective, a monkey and the RD. I really hope IsaidNo has the time to read this thread sometime soon.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)