09-26-2015, 09:30 PM
For the record, when I said monitoring, my intent was not to have security constantly check in on the armory to see whether or not it was being broken into. That's probably what that suggested and I probably should've used a separate term.
What I more meant was that I want to see the armory as something that people actually give a damn about and that should be something that comes into play, albeit infrequently and only when you have a crimer skilled and/or lucky enough to pull off the heist. Right now, due to how infrequently it ever happens, there's very little reason to ever even consider the possibility of having to deal with an armory break-in during the majority of rounds, which devalues the whole idea of having it be a heavily reinforced room located in the security department. Like Frank_Stein said, it's usually either trivially easy (emag your way in when no one's looking) or quite tedious (packet tomfoolery) to do; there isn't much of a middle ground.
And, while I haven't gotten around to throwing in my support for the automated defense systems, I really like the idea of the automated defense systems. If there's gonna be armory break-ins, they should be challenging, rewarding, and spectacular, as opposed to just whacking the lockers with a card and grabbing all of the shotguns.
What I more meant was that I want to see the armory as something that people actually give a damn about and that should be something that comes into play, albeit infrequently and only when you have a crimer skilled and/or lucky enough to pull off the heist. Right now, due to how infrequently it ever happens, there's very little reason to ever even consider the possibility of having to deal with an armory break-in during the majority of rounds, which devalues the whole idea of having it be a heavily reinforced room located in the security department. Like Frank_Stein said, it's usually either trivially easy (emag your way in when no one's looking) or quite tedious (packet tomfoolery) to do; there isn't much of a middle ground.
And, while I haven't gotten around to throwing in my support for the automated defense systems, I really like the idea of the automated defense systems. If there's gonna be armory break-ins, they should be challenging, rewarding, and spectacular, as opposed to just whacking the lockers with a card and grabbing all of the shotguns.