09-24-2015, 09:58 AM
Yeah, that's fair enough, hearing ghosts would reveal antags pretty quickly, and I doubt any amount of drawbacks would balance that out. The emag field/overclocked brain I suspected would be unbalanced too, but wanted to air for the sake of fun; I like the idea of an undirected emag effect that could just as easily help you or hurt you. Maybe if it didn't open doors? I do like the mutadone only solution for rapid fossilisation though.
Another concept I've been trying to balance is the idea of a spirit walk; when activated you become a ghost (although unable to hear ghost chat for reasons previously addressed) and can scout around and see what's happening nearby. Your body is left completely vulnerable though, with a message saying your eyes have gone blank to indicate you're on a spirit walk and haven't disconnected. People could get around that though by finding a good hiding place to spirit walk from, so I was thinking about the possibility of allowing ghosts to steal the vacant body, either straight away or after a certain amount of time, depending on balance, with automatic messages popping up in ghost chat popping up in intervals indicating where the free body to steal is.
Another concept I've been trying to balance is the idea of a spirit walk; when activated you become a ghost (although unable to hear ghost chat for reasons previously addressed) and can scout around and see what's happening nearby. Your body is left completely vulnerable though, with a message saying your eyes have gone blank to indicate you're on a spirit walk and haven't disconnected. People could get around that though by finding a good hiding place to spirit walk from, so I was thinking about the possibility of allowing ghosts to steal the vacant body, either straight away or after a certain amount of time, depending on balance, with automatic messages popping up in ghost chat popping up in intervals indicating where the free body to steal is.