09-24-2015, 08:35 AM
While fairly non constructive (really, can we quit the no brain/ derail posts in this forum) he does have a point.
Hearing ghost chat would be incredibly unbalanced. Let it sink in what information a geneticist could gleam from it.
To the mutation idea's. Some of them are really good and I'd love to see them in-game. Psychic Bomb, thypoid mary, spirit of jazz, bone claws are good examples.
Others are not balanced. Overclocked brain and Electromagnetic field are too unbalanced to be included, as is Mind Shock.
Directed mental collapse could be used if it's difficult to unlock and used like the martians mind attack in which the person can feel their brain expanding and can run away, but also it's known that geneticist is doing it, and he collapses soon after.
Directed ion burst could be cool if it was a slow charge taser attack, rather than an instant zap.
Infested colon would be good, but it would need to brute damage.
Rapid Fossilization is a really cool idea, but there should be NO way to stabilize it. You activate it, you become a rock. You cant also cant speak. The only way to become human is if someone gives you mutadone.
Hearing ghost chat would be incredibly unbalanced. Let it sink in what information a geneticist could gleam from it.
Quote:- Allow activators spent on monkeys to be turned in to the machine. Making them human is just pointless busywork.Some solid suggestions.
- DNA reclaiming is never used as materials are already plentiful. Instead, change it so that reclaiming a mutation provides you with a chromosome instead, which are much more sought after, and move DNA reclaiming up the research tree a bit to compensate.
- Change the weakener chromosome to provide double chromosomes when reclaimed.
- Only allow Chromosome + Mutation splicing at first, lock Mutation + Mutation splicing behind an upgrade. Put a research time on splicing together two mutations. Add associated research upgrades for speeding up splicing time.
- Synchronising some passive mutations would be fun. For a traitor, radioactive and mutagenic field would make for interesting rounds.
To the mutation idea's. Some of them are really good and I'd love to see them in-game. Psychic Bomb, thypoid mary, spirit of jazz, bone claws are good examples.
Others are not balanced. Overclocked brain and Electromagnetic field are too unbalanced to be included, as is Mind Shock.
Directed mental collapse could be used if it's difficult to unlock and used like the martians mind attack in which the person can feel their brain expanding and can run away, but also it's known that geneticist is doing it, and he collapses soon after.
Directed ion burst could be cool if it was a slow charge taser attack, rather than an instant zap.
Infested colon would be good, but it would need to brute damage.
Rapid Fossilization is a really cool idea, but there should be NO way to stabilize it. You activate it, you become a rock. You cant also cant speak. The only way to become human is if someone gives you mutadone.