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Cogmap 2: *** UPDATE TO BYOND 509 ASAP ***
Houka Wrote:[*] I'm not a fan of the open armory idea, as anyone with even basic knowledge on how to break down walls/windows/tables can steal the stuff inside the armory in a very short span of time. Vigilante tryhards would be the WORST about this.
Personally, I think that it should at the very least be given a trial run to see how a locker-less armory fares. I'm of the belief that there are more pros to this layout than cons, but if the whole thing ends up going to shit, sticking the stuff back into lockers would be trivial.
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