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Cogmap 2: *** UPDATE TO BYOND 509 ASAP ***
I'm sorry if this has been mentioned before (There's a lot of pages!), but aren't the windows placed a bit too often/in strange places? eg. the detective and barman can look into each other's quarters, so they can watch each other while they sleep. Botany and the DnD/RP room look right into each other aswell which seems like an unneccessary inconvenience, and the security conference room has a window that looks right into the lobby, so anyone could listen in on their conferences.

If you think my complaint has merit, I could try and find a few more examples of window placement that I think are either strange or hold negative implications for the party with which the room is associated? My apologies if they were intended to be like this.

That said, I'm loving how comfortable the quarters seem to be.
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