02-08-2013, 02:17 PM
A little bit ago I posted a thread called better examination and after a bit. I decided someone should be able to preform autopsies, and that there should be a specific job for that. So here is what they should be and what they are able to do.
Location-
They should be located in the hallway between robotics and geneticis, my reason for this is because there is a morgue thats never used there and fresh bodies come flowing through there like water.
Alternitavley, could also place it in the secret power control room.
Equipment-
They should have access to some sort of advanced crew manifest that reveals phycsical aspects of the person that has been recentley deceased.
A surgical table with tools fitted for this line of work. (scissors, scalpels, tongs. etc)
Useless splat mask. (unless the holy space admins implement diesase)
Latex gloves
Last but not least there outfit and ID's
Abilities-
The only people who can preform autopsies.
Probably the best torturers in the world.
Access to genetics and chapel morgues, medbay and mass eject.
Occasionly get affected by ducky syndrome in which they spout medieval facts in a british accent .
Traitor Items.
All of the standard except maybe a syringe gun.
The only reason they dont need class specific things is because they (if stealthy) can kill people mess around with the evidence, and fram others fairly simply. If they go tank then they go tank and not much to it. A syringe gun of monkey dna would be a related thing they could use maybe four units of that would be fair
Location-
They should be located in the hallway between robotics and geneticis, my reason for this is because there is a morgue thats never used there and fresh bodies come flowing through there like water.
Alternitavley, could also place it in the secret power control room.
Equipment-
They should have access to some sort of advanced crew manifest that reveals phycsical aspects of the person that has been recentley deceased.
A surgical table with tools fitted for this line of work. (scissors, scalpels, tongs. etc)
Useless splat mask. (unless the holy space admins implement diesase)
Latex gloves
Last but not least there outfit and ID's
Abilities-
The only people who can preform autopsies.
Probably the best torturers in the world.
Access to genetics and chapel morgues, medbay and mass eject.
Occasionly get affected by ducky syndrome in which they spout medieval facts in a british accent .
Traitor Items.
All of the standard except maybe a syringe gun.
The only reason they dont need class specific things is because they (if stealthy) can kill people mess around with the evidence, and fram others fairly simply. If they go tank then they go tank and not much to it. A syringe gun of monkey dna would be a related thing they could use maybe four units of that would be fair