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Change/rework how Tasers/stuns effect the players
#12
Vitatroll Wrote:Yesss! It certainly got fixed on my end.

Since I'm here I might as well speak on the topic. I don't like the repeated weapon dropping. Once would be enough. I like seeing crossfire, you see. The confused movement is fine, but it's duration is too long for my liking. They're also kinda easy to come by. I wouldn't mind it if they only came with the sec officer.

I'm find with confuse movement staying but losing the ability to defend yourself cause you got hit with one bolt needs to go. Ideally I would like to see the taser returned back to it's old self where it took two bolts to bring someone down and you had just enough time to cuff him and what not. Currently it takes one bolt hitting the person and you won.
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