02-07-2013, 10:30 PM
Well to move on I have an amazing idea, fix Wizard exclusive rounds.
I say this because, I find Wizard rounds to be pretty damn boring as they pretty much fully rely on the Wizards, which means if they fuck up, the entire shift will be uninteresting. I have found that a lot of rounds the Wizards die in five minutes because they do not understand the mechanics.
Or it ends up dragging on for an hour because the Wizard decided he wants to be a friendly Wizard who ends up causing a fucking riot between the people who want to murder him, and the ones who love the Wizard. Also it would be pretty funny for the Wizard to appear on station, declare his intention to help the crew, then get clocked in the head with a crowbar by a lamebrained Assistant right when he is about to fight a Changeling.
So, I think we should either make it so that there always has to be two Wizards, or just remove Wizard exclusive rounds and leave them in Mixed.
I say this because, I find Wizard rounds to be pretty damn boring as they pretty much fully rely on the Wizards, which means if they fuck up, the entire shift will be uninteresting. I have found that a lot of rounds the Wizards die in five minutes because they do not understand the mechanics.
Or it ends up dragging on for an hour because the Wizard decided he wants to be a friendly Wizard who ends up causing a fucking riot between the people who want to murder him, and the ones who love the Wizard. Also it would be pretty funny for the Wizard to appear on station, declare his intention to help the crew, then get clocked in the head with a crowbar by a lamebrained Assistant right when he is about to fight a Changeling.
So, I think we should either make it so that there always has to be two Wizards, or just remove Wizard exclusive rounds and leave them in Mixed.