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Explosions being hecka weak
#1
So yesterday I was testing out chem shit as usual, and I decided to fiddle with explosions. I blew up 15 monkeys with 3 explosions each (Potassium + Water, ClF3 + ClF4 Chlorine Azide) for a total of 45 explosions, and I put a live monkey directly adjacent to the exploding monkeys. The monkey survived with literally 0 brute damage done and only slightly major burn damage from the resulting flame. This has been the case for every single chemistry made explosion I've tried in the last week. Is this a bug or an intended nerf to explosions? I certainly remember explosions being actually mildly useful.


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