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Official Traitor Items Discussion Thread (Wonk)
babayetu83 Wrote:
atomic1fire Wrote:Exotic Wildlife crate: All Jobs

10 credits

You know how the botanist can raise a maneater and scientists can occasionally spawn hostile mobs?

I think it would be neat if you could buy a crate with a dangerous critter in it, release it and hopefully not have it kill you before it runs around the station. Maybe include a switch to release it remotely so you can create a small prison with whatever untold monster is inside the crate.


i like this idea but unfortunately most critters are weak as shit
Which is why a traitor geneticist making super critters is a fun idea.
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