09-08-2015, 02:20 AM
Different armors have different protective values from the various sources. While industrial armor is super super good against explosions, it's melee protectiveness was revealed to be a 2 a long while back - a value it shares with the labcoat, waistcoat, and sweaters. It also shares bullet protectiveness rating of 1 with those.
The armored vest has a melee protectiveness of 6 and bullet of 2, but since these figures were revealed a long time ago it's easily possible they're outdated.
Regardless, I'm tempted to say feature. I do not like the concept of best-in-slot items, and being nigh immune to explosions should have a price.
If this does get fixed, I would recommend applying a moderate movement slow to the RIG, a touch more severe than the firesuit. As is they do make the bomb disposal kits in the armory perfectly pointless. Those aren't even spacesuits.
The armored vest has a melee protectiveness of 6 and bullet of 2, but since these figures were revealed a long time ago it's easily possible they're outdated.
Regardless, I'm tempted to say feature. I do not like the concept of best-in-slot items, and being nigh immune to explosions should have a price.
If this does get fixed, I would recommend applying a moderate movement slow to the RIG, a touch more severe than the firesuit. As is they do make the bomb disposal kits in the armory perfectly pointless. Those aren't even spacesuits.