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Cogmap 2: *** UPDATE TO BYOND 509 ASAP ***
Ed Venture Wrote:For me I use the armory when I feel there is a great enough threat, be it syndies or a traitor rampaging. I use the armory to match the firepower of my foes. But the it's the last resort for me. I use the armory when I am outnumber or if I feel the person I need to stop is knows what they are doing. I also give the weapons to my officers when I know they will be overwhelm.

BaneOfGiygas Wrote:And, let's be honest, it's not like the armory is full of insta-kill machines (though I do think the riot shotguns could do with a slight nerfing, as discussed before)

Well honestly stun guns are insanely powerful at the moment and I feel like both the tasers and the shotguns are instant win weapons currently. Shoot someone once with a taser and they are defenseless, shoot them twice and go in for the kill. Shoot someone once with the shotgun and go in for the kill.

Or go in for the arrest which is what sec officers should be using them for. shotguns may be powerful but they have two downsides, difficulty in obtaining them and then limited ammunition. you get maybe 16 shots with it, barring looting the other armory lockers. I dont think there is any way to get more rubber slugs after you use them all, so it is a nice limiter to using the shotgun only for when the shit hits the fan. Personally I would much rather it be a bit more sci-fi like some sort of electrical particle acceleration gun to keep the syndicate= projectile, nanotrasen= energy dynamic but they are fine being as powerful as they are. If you do anything I would reduce the amount of brute damage and bleeding they do, so they REALLY are a suppression weapon and not a murder weapon.
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