08-29-2015, 09:05 AM
It's just that the perspective is off (as mentioned). I assume the effect was to try and make the doors look thinner than the walls. Given the typically inconsistent iso/di/blehmetric perspective we have this can be easy to mess up.
Even stretched it'll look off because proportions. Not that this helps at all because stretching pixel art is bad.
I still think an attempt at perspective is better than flat doors. So huzzah on that.
Even stretched it'll look off because proportions. Not that this helps at all because stretching pixel art is bad.
I still think an attempt at perspective is better than flat doors. So huzzah on that.