Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Change/rework how Tasers/stuns effect the players
#5
Yea, confused movement just makes it harder to get followup shots and the disarm really isnt fun to fight against.

The taser really should be a weapon mostly to disable an enemy so you can close in for a stun baton stun and then a cuff, as a sec player I would much rather it just slow with the current stamina damage it does instead of a disarm and confuse.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)