08-17-2015, 05:26 PM
magic mountain Wrote:This is a byond thing and it's too much of a hassle.If it helps, /tg/ code doesn't have this problem. You could always poke around there.
KikiMofo Wrote:To be honest if you really want to fire into the dark you can fire in front of you where you can still see in the dark and the projectile with go into the dark.In total darkness you can only see one tile ahead. You need at least two tiles length in order to fire a projectile (probably to avoid conflictions with pointblanking?)