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Cogmap 2: *** UPDATE TO BYOND 509 ASAP ***
During the times I'm on, justice tends to be dealt out by either the HoS or some vigilante. Having more than a single secoff seems to be a rarity. I probably won't notice much of a difference. It honestly works well enough, though. During serious threats it's more communication between departments than 'let sec handle it'. Stealthy killers like lings or vamps are bad though, and will be a horror on cog2. Don't really know how to balance that.

On a side note, setting up pay teleporters will make me a killing as a mechanic. Wahoo!
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