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Longer Rounds?
#56
Okay. Yeah, I've just assumed that a lot of those changes had to do with making antagonists too powerful and minimizing time spent dead for other players.

I think longer rounds have just been a side effect of people surviving longer coupled with a shift to less aggression between players in game. Antagonists don't go on murder sprees as much because it's not as viable a strategy as it used to be, Sec is less likely to murder antags when they find them, and random griefing is mostly just harmless pranks and farts compared to the beat and strip you used to see a few years back.
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