08-07-2015, 09:37 AM
I get that the point of the PTL's location that it's supposed to be haphazard, dangerous, and therefore supposedly fun. The PTL's location just doesn't work right now, due to how it goes against this maps design of having multiple paths to places. I feel like the placing at the very edge of that section of the station would resolve most problems, despite being boring. That, or maybe install teleporters at the PTL crossing as part of the map, instead of crossing fingers and hoping that mechanics would install them every round.