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The New Nuke (It'll be around forever, eh eh eh)
its a bit funny that the syndicate mission selects a specific room to have the nuke deployed in when the nuke blowing nearly anywhere seems to get the job done. i would like to see some reasoning for that room being selected and more focus on securing the bomb in that location rather than receiving easy wins thanks to some crewman with a screwdriver thinking hes going to play hero

if the timer-shortening must be kept, downgrade the syndicate's explosive from a nuke to something more regular bomb sized, but it MUST be detonated IN THE ROOM THE MISSION BRIEFING SELECTS, because there are hidden additional explosives planted there earlier maybe, or its a fucking death-star style weakpoint, or whatever.

but yeah, if the bomb must stay a nuke that gets the job done from nearly anywhere, actively punishing the crew with a shorter timer for doing what seems to be the most logical thing, unscrewing and removing the bomb, is not much good, probably secured more syndicate victories than it has ever foiled, and will continue to do so as long as the feature exists
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