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Longer Rounds?
#30
I dunno, man. The thing about round length is depending on what your role on the station is, things can feel very different. Playing as a miner or geneticist, I sometimes barely notice the hour pass because it's just such an involved job. But other jobs that rely more on player interaction can suffer once you've talked to everyone or people start dying off. It can be very subjective.

But yeah. Getting killed three to five mintues to a changeling then spaced and having to wait over an hour is no fun. which is why I agree with Sundance here
Sundance Wrote:There's also the issue of why can't the game continue in some form of manner if you're a ghost
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