08-02-2015, 12:29 PM
I'm one of the many people who would spawn as a head of sorts and call the shuttle when needed. There's often been a time where I've late spawned and called the shuttle straight off the bat due to the circumstances that I've landed myself in. Lately, I've been enforcing an "RP" perspective (loose on the RP), of using the head channel, asking if anyone disagrees with a shuttle call. If nobody answers, then I assume either all the heads are dead, or do not wish to divulge an opinion because busy/lazy/complacent, in which the latter I would completely ignore them if they complained when it's called. If more than 1 person disagrees, then I don't call it. If just 1 person disagrees, then I challenge them on the matter. If they're excuse is solarium, then they can go fuck themselves honestly. Take your notes, and prepare better next time.
Essentially my method is the no-nonsense form of shuttle calling, the "executive decision" as such. To be honest, i've been doing it because of the agenda of this longer round stuff, so when it's called at least I put something on the table rather than just for my own volition. An in-game voting system hard coded would potentially force people to have a democratic vote. If everybody's dead, nobody can say no to a shuttle call, but if theres a bunch of people, then they can veto the shuttle via vote. I had a more fleshed out idea on the suggestion forum, not bothered to revive it though.
So yeah! Complicated issue really, but like others have said before me, I don't think most people have a problem with longer rounds, it's just that there's literally no incentive for doing so.
Essentially my method is the no-nonsense form of shuttle calling, the "executive decision" as such. To be honest, i've been doing it because of the agenda of this longer round stuff, so when it's called at least I put something on the table rather than just for my own volition. An in-game voting system hard coded would potentially force people to have a democratic vote. If everybody's dead, nobody can say no to a shuttle call, but if theres a bunch of people, then they can veto the shuttle via vote. I had a more fleshed out idea on the suggestion forum, not bothered to revive it though.
Roomba Wrote:Right now it just feels like rounds go on artificially longJust quoting this because I feel like this sentence alone hits the nail on the head. The prolonging of rounds feel forced. Sure nerfing things here and there will reduce deadliness and efficiency of antagonists (btw, I don't disagree with that particular agenda), but as far as other servers go we still have a fairly disastrous and fatal-minded crewmembers in comparison to most, so at any time there's always going to ghosts and people bored as absolute fuck. It's a tricky situation because if your dead with little hope of being cloned/borged then you'll want to go do stuff, but you can't mute byond and go do other stuff, because you can't mute byond! So you can close the window, but then if round restarts, you wont really know about it unless you're on the IRC! There's also the issue of why can't the game continue in some form of manner if you're a ghost, with the recent idea grumblings, it seems like the attitudes have changed to favor this. There's also the argument about going to another server, despite other servers being dead in the water for a while now.
So yeah! Complicated issue really, but like others have said before me, I don't think most people have a problem with longer rounds, it's just that there's literally no incentive for doing so.