Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Space Samurai!
#4
misto Wrote:altho i think a predator mode had already been played around with and generally found it didnt have enough unique compared to regular traitors or wizards.
I wasn't around during this time, but based on the wiki article and general heresay, Predator mode was canned mainly because the eponymous antagonist type was quite hilariously underpowered to be facing off against the entire station. They couldn't use internals, their gun wasn't on the same level as some of the wizard's stuff, they didn't even start with shoes or a headset, their voice-mimicing was nigh-useless, and didn't even have the protection of being considered human. They've recently got some of their stuff buffed, but it doesn't really have any unique feature to it that merits it being its own antagonist type.

In any case, while the idea of plopping down an item and basically setting up a makeshift base around it is a novel concept, but it has quite a bit of overlap with blobs in spots, particularly in the idea of there being a central objective and the presence of a leveling system based on how many corpses you're able to absorb. The spellcasting would also need to do many different things to sufficiently set itself apart from wizards.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 2 Guest(s)