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AI camera issues
#14
Zamujasa Wrote:I'm pretty sure everyone who plays AI more than once has begged for a more free-roaming camera solution at some point or another.

(Even the argument of "It'll be easier to find cameras that are cut!" has fallen apart because you get a big obnoxious flashing screen now)
Having finally played as a blob, if somehow the AI experience could replicate that I would be very happy. I'm all for the AI having intentional blindspots, but I'd rather it be based on just not seeing things than it being intentionally hard to navigate there.


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