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Meteors should come later
#6
Meteors are events that can wreck whole rounds for some jobs. Botany, QM, and Genetics can be taken out completely. Research can be wrecked pretty hard too. Meteor shields are beefier, but a lot of times more important things take precedence; like not getting chainsawed to death, or avoiding rogue borgs.

On the flip side, the rest of the station couldn't give a flying poo. Meteors are more annoying than dangerous. Meteors seem more destructive recently, but they still mainly just annoy people with lag and the need for oxygen in escape.

So what am I getting at? I'd like the events to be rarer, or later, but I'd also like meteors to affect the station as a whole. Meteors penetrating to engineering from the south. Meteors reaching the bar from the north. The complete destruction of medical. Meteor shields could be beefed up appropriately to mitigate the damage in sensitive areas. This would cause problems on extended, but they could probably just be taken out of that mode.
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