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Alien Virus Mode (an alternative to Revolution)
#11
martian bodysnatchers, huh? kind of like a nuke ops team, but with takeover in mind rather than destruction? thats a cool alternative, and less gross. its more akin to the usual mindslave implanting mechanic than an infection, but whatever.

i think there is already a pod attachment/part lying around somewhere in the game that enables beaming ppl up and abducting them.

Quote:Perhaps if the mind slaves knew they'd have a hard/non-chaos job working for the aliens people would be less likely to try and get infected. If a deterrent was needed though, rather than making the virus/parasite deadly you could just make it generally weaken the player; bleed more when they bleed, more likely to catch other diseases and get worse symptoms, more likely to become addicted to stuff, etc, etc.

maybe it could just generally reduce max health and stamina caps, and lessen the host's max blood supply due to its parasitic nature, rather than anything as complicated and situational as causing hemophilia and addictions and the sniffles.

but the fact still stands that since they've been handed an honorary antag-card, some ppl will inevitably get bloodthirsty, although they may make some token effort to drag their dying victims somewhere for their alien masters to pick up and brainwash.
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