07-21-2015, 03:30 PM
Nah this water just appeared out of nowhere, it was a dex save on casting and every round you were in it, 36 damage and dragged 10 feet inwards if you fail and 18 damage if you pass plus difficult terrain (halved movement). At one point I attempted a daring rescue of our rogue who was blinded and near death by wading out to him, grabbing hold and using dimension door to teleport us both out, but apparently saying "Don't panic, I'll save you!" at the start of my turn wasn't enough information for the rogue not to struggle against me when I tried to dimension door him, so I teleported off and he died
Also the fighter wasn't using the blind spell, he had an effect that required you to pass an int save or go blind (I forget the DC but every one of our melee guys was blinded at some point). It was complete bullshit, but then I guess they had to be pretty overpowered for two of them to take on 6 level 11s to be fair. Someone who is a competent GM run a 5e game please
