07-20-2015, 02:16 PM
That change where the round doesn't end after nuke ops section is over really needs to go. I don't know why anyone thought it was a good idea honestly. After the nuke is destroyed the round's momentum pretty much grinds to a halt, the station is probably fucked to hell, any antags that do spawn in wont have any decent prep time to do anything fun, and to top it off, even if you do call the shuttle so the round ends at a reasonable time, it auto-recalls and you have to wait 10 more minutes for the round that is already over to actually end.