07-02-2015, 10:56 PM
Alright, I had a really really great round until a black hole ate genetics and this is a compilation post of all my results to date.
The following genes are not part of any combination; their rows and columns in the spreadsheets can be completely filled with N/A
Deafness, Empathic Thought, Gyrus Type-D, Gyrus Type-O, Gyrus Type-S, Gyrus Type-X, Gyrus Suspension, High Decay Digestion, High Pressure Intestines, Jumpy, Matter Eater, Polymorphism, Radiation Resistance, Regeneration, Saurian Genetics, SMES Human, Tourettes, Dimension Shift, and Erebokinesis.
The following are half-complete mutations.
Chameleon + ? = Erebokinesis
Cloak of Darkness + ? = Erebokinesis (Chameleon + Cloak is not correct)
Cranial Keratin Formation + ? = Saurian Genetics
Dermal Glow + ? = Radioactive
Ethanol Production + ? = Alcohol Resistance
Type-B + ? = Type-X
Type-E + ? = Type-X (These two potentially match.)
Type-C + ? = Type-O
Type-T + ? = Coprolalia
Meta-Neural Haze + ? = Chameleon
Narcolepsy + ? = Blindness
Blattodean Genetics + ? = Apidae Metabolism
The following two combos are based on hearsay in this thread, I haven't tested them myself yet.
Adrenaline Rush + ? = Anaerobic Metabolism
Self Biomass Manipulation + ? = Aquatic Genetics
Finally, should anyone care to assist and manages to scavenge some high complexity DNA, these are the following mystery genes that have neither been ruled out of combos nor any known ones:
Anaerobic Metabolism, Booster Gene X, Brown Note, Type-CS, Type-N, Gammy Ray Exposure, Melanin Eraser, Motor Neuron Signal Enhancement, Primal Genetics, Telekinetic Pull, X-Ray Vision, Aquatic Genetics, Bioluminescent Overdrive, Dwarfism, Fire Breath, Ossification, Photokinesis, Thermal Resistance, and Toxic Resistance (if it still exists)
ISaidNo is a cool dude.
The following genes are not part of any combination; their rows and columns in the spreadsheets can be completely filled with N/A
Deafness, Empathic Thought, Gyrus Type-D, Gyrus Type-O, Gyrus Type-S, Gyrus Type-X, Gyrus Suspension, High Decay Digestion, High Pressure Intestines, Jumpy, Matter Eater, Polymorphism, Radiation Resistance, Regeneration, Saurian Genetics, SMES Human, Tourettes, Dimension Shift, and Erebokinesis.
The following are half-complete mutations.
Chameleon + ? = Erebokinesis
Cloak of Darkness + ? = Erebokinesis (Chameleon + Cloak is not correct)
Cranial Keratin Formation + ? = Saurian Genetics
Dermal Glow + ? = Radioactive
Ethanol Production + ? = Alcohol Resistance
Type-B + ? = Type-X
Type-E + ? = Type-X (These two potentially match.)
Type-C + ? = Type-O
Type-T + ? = Coprolalia
Meta-Neural Haze + ? = Chameleon
Narcolepsy + ? = Blindness
Blattodean Genetics + ? = Apidae Metabolism
The following two combos are based on hearsay in this thread, I haven't tested them myself yet.
Adrenaline Rush + ? = Anaerobic Metabolism
Self Biomass Manipulation + ? = Aquatic Genetics
Finally, should anyone care to assist and manages to scavenge some high complexity DNA, these are the following mystery genes that have neither been ruled out of combos nor any known ones:
Anaerobic Metabolism, Booster Gene X, Brown Note, Type-CS, Type-N, Gammy Ray Exposure, Melanin Eraser, Motor Neuron Signal Enhancement, Primal Genetics, Telekinetic Pull, X-Ray Vision, Aquatic Genetics, Bioluminescent Overdrive, Dwarfism, Fire Breath, Ossification, Photokinesis, Thermal Resistance, and Toxic Resistance (if it still exists)
ISaidNo Wrote:Just a reminder - while the game code does support combos with more than two genes, I don't intend to actually make any because it would likely be very frustrating for players to have to rake through so many permutations.
There is exactly one three-gene combo, and it's purely for comedy's sake.
ISaidNo is a cool dude.