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cogblap v0.98 | beta testing will be happening occasionally
Cogwerks Wrote:Pathology 2.0 operates on genetic strings and is being coded by Marquesas following my old revamp proposal. Basic idea is that it's a branch of medbay now, and instead of sitting around watching timers counting down until you get yourself banned, it's more about reacting to things you find in the environment.
Diseases all have a bunch of genetic codes and are procedurally generated. You can crossbreed them and splice genes, isolate strains, study them under microscopes, incubate them, all sorts of neat stuff. Making something really virulent requires a lot of luck and work.

Since it's going to be more like a branch of medbay now, does that mean that random virus events are going to come back? If so, then I really think that pathology or just the RD should start with or be able to print out a report at round start that lists the probabilities of certain diseases occurring like with security reports.


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