06-14-2015, 05:43 AM
I struggled with this too. The Men at Work sign I made recently was based off of the United Kingdom roadworks sign.
my first shot was about 1/3 smaller and it was flat out impossible to make it look like something other than a red and black blob without going bigger.
I think personally the art style of the game allows for quite a bit of leeway with scale especially when it comes to things that don't show up on the player character too much. outfits and shoes and shit cause a bit of a disconnect if giant shoes appear to shrink onto your feet, but something like food that just disappears when you "eat" it with a little flavour text seems to get away with it.
my first shot was about 1/3 smaller and it was flat out impossible to make it look like something other than a red and black blob without going bigger.
I think personally the art style of the game allows for quite a bit of leeway with scale especially when it comes to things that don't show up on the player character too much. outfits and shoes and shit cause a bit of a disconnect if giant shoes appear to shrink onto your feet, but something like food that just disappears when you "eat" it with a little flavour text seems to get away with it.