06-11-2015, 04:36 PM
I still think we should tie pathology and genetics into a single medical research job - sort of like the scientist role has a ton of options.
Pathology just needs more symptoms (especially beneficial ones), less chance of random pathogen loss, a revisit to symptom stacking (and/or proc rate for symptoms), and a slightly better interface.
I know at least 3 really good pathologists but unless you pull traitor and get a long, uninterrupted round... It usually isn't worth it. Even if you do enough crew is usually dead by then to prevent your pathogen from being a true epidemic.
The Worst Wrote:... the day that I see some doctors actually using Pathology...
Pathology just needs more symptoms (especially beneficial ones), less chance of random pathogen loss, a revisit to symptom stacking (and/or proc rate for symptoms), and a slightly better interface.
I know at least 3 really good pathologists but unless you pull traitor and get a long, uninterrupted round... It usually isn't worth it. Even if you do enough crew is usually dead by then to prevent your pathogen from being a true epidemic.