06-07-2015, 11:38 AM
Shortening the launch time is invaluable to those 'escape alone' objectives. I was just trying to suggest a way to balance it out, it seems more fun that people can struggle over the fate of the shuttle than 'oh hey, someone with an emag slipped into the cockpit, he wins'. Even with the ten-second launch time you can still give the finger to the emagger by getting on the shuttle at all (beating him up optional).