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space rabies
#2
LinkDaWolf Wrote:as for a cure, i dunno! it shouldn't be TOO difficult bc it wouldnt be fun to be unable to cure a disease that forces you to stop playing. maybe an underused medical chem? something that the chemists or anyone who can get to a chem dispenser can whip up
Spaceacillin. It's the go-to "fixes a few oddly specific stuff" medical chem.

As for the rest of this, I think that list of symptoms is a bit excessively long, but I do like the idea of a disease that basically wrenches control from the player. Rajaijah-mode is kind of legitimately terrifying, and it's something I'd like to see taken advantage of in more instances.
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