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Random space laws.
#17
See, the problem of having a security team that brigs people in possession of tomatoes is that I foresee it causing a lot of chaos and hideously distracting security from actual antagonists or other such important shit, especially if the rest of the crew catches on and starts flinging tomatoes at the security officers or whatever. It's silly, but I really don't think it's something that should be present every single rounds. There are times when security should be funny and whimsical, and there are times when security needs to crack the fuck down on some folks. Their job is to preserve some vague semblance of order among the station and serve as a direct opposition to antagonists, but this sort of system would heavily downplay that and instead turn them into the guys who are chasing after people for not having a hat on or whatever. Funny, but unnecessary and ultimately detrimental.

That's why I really like Frank_Stein's suggestion, because it gives the system a dynamic approach that lets security switch between being the no-nonsense super squad and the shenanigan-fueled mall cops depending on the circumstance. Antagonists are infinitely varied in their approach to being antagonists, and security should likewise be just as dynamic. The idea of random space laws would impose ultimately arbitrary guidelines for the security team and would no doubt cause absolute hell when one officer decides to follow them while two other officers disregard it.


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