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The New Nuke (It'll be around forever, eh eh eh)
#43
robertmanbob Wrote:
ISaidNo Wrote:The main thing I considered when choosing areas was that the areas were not immediately open to space, so they couldn't just waltz right on in and set up at like 2 minutes in. There's got to be some risk of being noticed!
setting up the nuke on a solar substation sounds like a great idea IMO
That'd be a bad idea because there'd be no real risk of getting discovered unless somebody did something really dumb or random chance happens.
Not to mention that a lot of people don't have space suit access, so there'd be prep time, and the departments that do have space suit access don't usually have weapon access. Also, even if you DID get people together with space suits and weapons quickly, any syndie team who had to put the nuke in space would probably bring an armed pod, so there's another extra crew obstacle.

So pretty much that'd significantly shorten the round time and make it a one-sided match. Not much fun really.
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