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General Suggestions Thread! V2.0
Cogwerks Wrote:
Nightgunner5 Wrote:How about a book with a random useful/not useful chemistry recipe in it that you have to buy from a vending machine, and it costs 100 credits or something?

That's a thing I've been intending to add for awhile, just haven't gotten around to it yet. Chemistry should and eventually will have an in-game recipe list. Fuck the secret-keepers, there's no reason anyone should have to look around online for a ~secrets~ list during the middle of the round when medbay asks for more kelotane.

Obviously this won't be a complete list, just a basic primer on useful stuff with some vague hints about the awful stuff.

As far as the chemistry upgrade goes... nah.
If you want more dylovene, ask Botany to make some. If botany doesn't get around to it, oh well.
Also if you actually ever run out of dylovene, you are a scrub chemist fyi.

p.s. there are some really dumb broken exploits in chemistry that ought to be fixed re: smoke

Pls no smoke is my life. Also, some ~~ secrets ~ are best left secret re: booster enzymes


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