05-29-2015, 12:56 AM
Dr_Bee Wrote:on the subject of ACTUAL suggestions. you may want to consider limiting the nuke location from certain areas. having the nuke placed in security for example gives the ops an insane advantage as the entire crew has to attack them with basically no weapons if they get their early enough.
I disagree entirely. Starting in sec is only a temporary advantage at BEST.
The QM will usually liqudate the entire station budget to buy a metric assload of experimental weapons and phasers well before there is a report of nukeops, or any real reason given whatsoever. Similarly all it takes is a grubby mechanic to get his filthy lowlife non-head fingers on the captain's or HoS's energy gun for every greysuit, miscreant, and potential traitor to have a backpack full of lethal guns. If we don't have either, you can always count on bloodthirsty chemists to gleefully unload every secret chem they can onto a confirmed traitor. If all three are down, I'm unaware of a hard counter to a good ol' fashioned plasma bombing.
No limits on starting locations helps to make for more enjoyable NukeOps, as every possible location has possible challenges and opportunities for particular departments to shine.

Goonhub