01-25-2013, 01:54 PM
Could rework the score system to be a % based thing. Say engineers have to keep APCs powered, if all the APCs are powered they score 100%. Botanists and QMs and other production jobs would be given targets to hit I guess. They'd go up beyond 100% on their own but not contribute to the main station score after they hit 100%.
Then the overall round score is the average of all the %s that each job earned. If all jobs met their targets, then the station gets a rating of 100% for example. Not that you'd need 100% to get rewarded, though I imagine it'd scale with how well you did past a certain point.
Then the overall round score is the average of all the %s that each job earned. If all jobs met their targets, then the station gets a rating of 100% for example. Not that you'd need 100% to get rewarded, though I imagine it'd scale with how well you did past a certain point.

Goonhub