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choosing different floor tiles
#4
I like the idea of being able to change whole stacks of tiles for it's simplicity, though from the looks of it, it seems like the tiles are always there and what you are doing by adding tiles is just revealing them. If it's that way, then changing the actual floor directly would probably be easier to code.

I think think something like this would warrant a new item. It could act like the plan designator in construction mode, except instead of constructing on space tiles it's only job would be changing the looks of already existing tiles. Walls to wonderwalls. Floors to fancyfloors. Windows to windows98. It could take paint as ammunition and maybe a few extra ingredients for special walls. Meat slurry for meat walls, etc. You could make an interior designer JotD that spawns with fully filled one. Lots of color on those days, I'd reckon.
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