01-24-2013, 03:07 PM
if bomb making is removed, it will render useless 80% of everything I have ever done in the game. I have spent many a late hour experimenting with mixes and tanks and valves and welders and sheets and irl notebooks on the subject. I will be very sad ):
on the other hand, this new setup looks kindof exciting. it looks like it'd make a lot of the experiments I've been trying to do a lot easier to set up.
I'm torn. will canister bombs use the same physics, only bigger and more bulky? if so, I think I can adapt my experiments to working with them, but nonetheless, I hope you'll reconsider getting rid of transfer bombs completely (maybe a job-specific traitor item for the RD? 3 crystals a pop?)
on the other hand, this new setup looks kindof exciting. it looks like it'd make a lot of the experiments I've been trying to do a lot easier to set up.
I'm torn. will canister bombs use the same physics, only bigger and more bulky? if so, I think I can adapt my experiments to working with them, but nonetheless, I hope you'll reconsider getting rid of transfer bombs completely (maybe a job-specific traitor item for the RD? 3 crystals a pop?)