Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Let's think of new traitor objectives here!
#28
pizzatiger Wrote:
salix_catus Wrote:
Frank_Stein Wrote:"Make sure the clown escapes on the shuttle alive."
I like the idea of "keep x alive" objectives. maybe it could go along the lines of "make sure x is alive and doesn't escape on the shuttle at the end of the round"
the makes sense in a backstory way too. basically meaning that your mission is to keep the crewmember from escaping so when the station is evacuated, a syndicate squad can come collect prisoners from the abandoned station.

How about when someone gets the make sure so and so escapes alive an another person gets- Make sure SO and so is dead by the end of the round. Reports say he is being guarded by a turncoat

That way both people know another traitor is after the dude so they fight over him as the person in question freaks out because people are fighting over him
https://www.youtube.com/watch?v=xKJGccSHas8
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)