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Pathology: Quality of Life Improvements
#15
BaneOfGiygas Wrote:Just thought I'd throw this in here, the only times I've ever really seen awesome pathology-viruses are when admins will them into existence. I'm not sure if this is just because not many people are bothering with the thing, because it's inaccessible, because it's a new system, or some combination thereof, but you can't deny that it is going without much of any significant usage.

It's pretty much going to stay that admins are going to make the cool viruses, It takes me 40 minutes to possibly get an actually strong virus that does things out there, and it still lacks half the things the admin viruses had had. I also haven't touched in ages.

Frank_Stein Wrote:What if genetics and pathology were kinda combined?

Like, say you find a mutation you want to spread from genetics. Create an injector, do some science with it, and give a disease that mutation. Now people who catch that disease have that mutation.

I'd prefer viruses don't make people blind aswell, they can already reduce them to burning near-paralyzed messes on the floor.

And with Super nerd viruses, the healing one's actually heal quite a damn lot for being eternally attached to your soul pretty much (because like 3 people know the suppressants to everything) but It couldn't hurt to have more.

With the virus having the same description that really doesn't matter -at all- they serve the same purpose IE couging/sneezing do the same exact thing pretty much.
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