05-13-2015, 03:20 PM
I've had a few ideas I had in mind for a while on how to make Changeling more creative and fun. I thought i would make a thread on changelings to suggest ways we could make them more interesting and come up with new ideas for them.
Here is a couple of them, feel free to suggest anything to make these ideas better or come up with your own.
Powers
Chemical absorption: Allows the changeling to store any chemical in it's body for a short period of time. ( After a while the chemicals will begin to effect the changeling)
Changeling Claw: Allows you to form a claw to tear into a victim and cause heavy brute damage (Uses 1 Dna point for every second it's active)
Harden Skin: The changeling uses it's DNA to make it's body resistant to brute damage. ( Requires DNA points to stay active)
Adrenaline Rush: The changeling uses Dna to strengthen it's legs muscles allowing it to jump and run extremely fast for a short period of time( Cost ten points)
Stings
Paralysis Sting: Stings the victim and makes them incapable of moving for a short time ( Cost 5 points)
Silence sting: Makes the victim mute and unable to speak
Injection Sting: Injects any chemical the changeling had in it.(Cost 5 Dna points)
Monkey sting: Turns the victim into a monkey (15 Dna points and requires a monkey to have been absorbed previously.)
Genetic Sting: Allows you to stealthily inject any special (Or terrible) powers you have acquired into a victim.
Here is a couple of them, feel free to suggest anything to make these ideas better or come up with your own.
Powers
Chemical absorption: Allows the changeling to store any chemical in it's body for a short period of time. ( After a while the chemicals will begin to effect the changeling)
Changeling Claw: Allows you to form a claw to tear into a victim and cause heavy brute damage (Uses 1 Dna point for every second it's active)
Harden Skin: The changeling uses it's DNA to make it's body resistant to brute damage. ( Requires DNA points to stay active)
Adrenaline Rush: The changeling uses Dna to strengthen it's legs muscles allowing it to jump and run extremely fast for a short period of time( Cost ten points)
Stings
Paralysis Sting: Stings the victim and makes them incapable of moving for a short time ( Cost 5 points)
Silence sting: Makes the victim mute and unable to speak
Injection Sting: Injects any chemical the changeling had in it.(Cost 5 Dna points)
Monkey sting: Turns the victim into a monkey (15 Dna points and requires a monkey to have been absorbed previously.)
Genetic Sting: Allows you to stealthily inject any special (Or terrible) powers you have acquired into a victim.